Fallout: New Vegas

New Vegas was the second Fallout game on the 3rd gen consoles and to many the best installment of the Fallout re-vamp. The setting takes place in Nevada four years after the events of Fallout 3. It offers players a completely different feel than that of the crowded cities in the previous game and it often can feel a little empty in comparison. While Fallout 3 narrowed in on the story line and development of your young character, New Vegas focuses on character freedom. With little to no information on your backstory, much is left to interpretation and the choices you make.

The storyline starts with the player waking up in a bed, not a vault, with severe amnesia and a driving force of revenge due to recent incidents. You learn quickly that you carry an item (the Platinum Chip) that acts as the trump card for the three warring factions. The New California Republic, introduced in Fallout 2, is an emerging army with an old world, democratic government riddled with corruption and laziness has a direct conflict with Caesar’s Legion. Edward Sallow started Caesar’s Legion (taking on the name) by banding together many of the savage tribes in Colorado and introducing a totalitarian dictatorship stylized after the Roman Empire for structure. The final faction is under the mysterious Mr. House, whom no one has ever met because of his reclusiveness in the Lucky 38 on the New Vegas Strip. Your player is the catalyst as you choose who has the power of ruling New Vegas.

While many returning players were disappointed with the decisions made for the story by Obsidian there were many new features that pleased disgruntled fans. The title decides a completely different mechanic from Bethesda’s Fallout 3, taking on a new follower system and a new feature in which you can aim down the sights of your weapon. Weapon mods were introduced with many more guns giving the player a wonderful amount of customization. Unfortunately some of these mods were buggy and often affected the first person play but otherwise the game presented new pioneering features for Bethesda to work off of for future titles.

When it comes to DLCs, Fallout New Vegas delivers. Anything that the player could complain about when it comes to shallow storylines was quickly resolved in amazing depth in all of the downloadable content provided. Characters and backstories are somewhat explained and many unique areas are now made available with a multitude of experiences and scenery that makes it worth while. The added content develops parallels and fills gaps in many of the strange plot holes and questions that left the majority of people confused or frustrated. The DLCs areas are expansive and packed like all of the revived Fallout games. This game had laced it with information about the world before the war and it showed us two real life landmarks out west like Silicon Valley and Zion’s National Park.

Overall we rate Fallout: New Vegas 8.5/10. With a closed ending it makes it very hard to do everything you want to before completing the main storyline. The groundbreaking mechanics for the series has definitely redeemed the game along with the vast DLCs. The freedom of choice is a wonderful way to make the experience your own and the change of scenery is nice. The game fails to offer a personalized story and you feel disconnected in comparison to the other newer games in the installment and your wasteland travels are riddled with bugs. Despite all of these things, this is a great game that offers a unique gameplay for new and veteran Fallout players. It is a game you should definitely invest in.

-Kaleb

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2 thoughts on “Fallout: New Vegas

  1. Fallout: New Vegas is and was a forgotten game. At the time, a lot of Fallout fans merely dismissed it and everyone else just thought that it was boring DLC, which is sad since the game and narrative is one of the bests in the series.

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    1. I love the game as a whole, I bought the game on pc right before the review and I think it is a very fun experience. Unfortunately it has it’s fair share of flaws but not enough to make it unpleasant. I would disagree with it being the best narrative in the series though.

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